#region License
//=============================================================================
// Vici MVC - .NET Web Application Framework 
//
// Copyright (c) 2003-2010 Philippe Leybaert
//
// Permission is hereby granted, free of charge, to any person obtaining a copy 
// of this software and associated documentation files (the "Software"), to deal 
// in the Software without restriction, including without limitation the rights 
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 
// copies of the Software, and to permit persons to whom the Software is 
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in 
// all copies or substantial portions of the Software.
// 
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//=============================================================================
#endregion

using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Web;
using System.Web.SessionState;

namespace Vici.Mvc
{
    public interface IHttpSessionState : ICollection
    {
        string SessionID { get; }
        int Timeout { get; set; }
        bool IsNewSession { get; }
        SessionStateMode Mode { get; }
        bool IsCookieless { get; }
        HttpCookieMode CookieMode { get; }
        int LCID { get; set; }
        int CodePage { get; set;}
        IHttpSessionState Contents { get; }
        HttpStaticObjectsCollection StaticObjects { get; }
        NameObjectCollectionBase.KeysCollection Keys { get; }
        bool IsReadOnly { get; }
        void Abandon();
        void Add(string name, object value);
        void Remove(string name);
        void RemoveAt(int index);
        void Clear();
        void RemoveAll();

        object this[string key] { get; set; }
        object this[int index] { get; set; }
    }
}